I also think there was a point in development where you didn't control the sims directly- likely the clock moved faster as it did in SimCity and the goal was to create an efficient home layout (similar to SimTower) while managing the household resources such as money to provide adequately for the individual resources of the sims that lives there (sort of like a microeconomics version of Sim City). Some ideas from The Sims actually informed choices made with Sim City 4. One of the concepts for the The Sims while it was in development is that you're zooming in to control the sims who live in SimCity. I suppose they figured to leave in the framework in case they used it- they could always update the starting year later. The calendar isn't surprising- the fact it starts in 1997 kind of is, though since the game wouldn't be released for several more years.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |